That being said, there are many libraries out there that are not yet "universal" (i.e., with both Intel and ARM components). One of my antenna modeling programs (purely number crunching and Cocoa graphics) also ran twice as fast, causing me not to even recompile it. The Intel version of Astro Pixel Processor on a M1 Mac Mini ran about twice as fast as it did natively on a dual Xeon Mac Pro from 2009 (that Mac Pro has 8 processors, each running 2+ GHz). Rosetta 2 is quite efficient (surprised even myself) as is, without having to run native code. If history repeats, it may last for another 5 years, so there is no big rush. Rosetta 2 was released to bridge the gap between Intel processors and Apple's M1 processor. It first appeared in 2006, and Apple only finally stop supporting Rosetta in 2011. The original Rosetta was released to bridge the gap at the time Apple switched from the Motorola/IBM processors (the Apple-IBM-Motorola, or AIM consortium) to the Intel processors. Obs30 So this should be easy for them to offer native drivers for the M1.
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